var
true=TRUE;
false=FALSE;
mob
proc
LoadInstallationResources() {
if(fexists('Sound Stream/BGM/01 - Install Theme.ogg')&&fexists('Sound Stream/BGM/01 - Install Theme Repeat.ogg')&&fexists('Sound Stream/SFX MENU/System Message.wav')&&fexists('Sound Stream/SFX MENU/System OK.wav')) {
src << browse_rsc('Sound Stream/BGM/01 - Install Theme.ogg');
src << browse_rsc('Sound Stream/BGM/01 - Install Theme Repeat.ogg');
src << browse_rsc('Sound Stream/SFX MENU/System Message.wav');
src << browse_rsc('Sound Stream/SFX MENU/System OK.wav');
alert("Files loaded!");
return true;
}
else {
return false;
}
}
http://gyazo.com/12eeda32f1bceb994148d41f53a1ea6e
For some reason this proc wants to return false. Is there any reason why fexists is returning false when the files exist in the directories specified?