Attack Forecast Improvements - The attack forecast has been improved in several ways.
- Rather than showing up in the text box, the attack forecast will appear over the enemy (or enemies, if multiple targets).
- Only you will see the attack forecast, as it currently functions. You will also see your weapon's icon next to the expected damage/hit/critical.
- Click the link below to see a screenshot of it in action.
Iahsus Mood Tracker - laplaceNET now has a section dedicated to showing you what Iahsus' current mood is.
- The layout of laplaceNET has received some visual changes as well.
- Click the link below to see a screenshot of the changes. (Note that the Iahsus icon will 'glow' in-game.)
New Dungeon Title - A new dungeon title has been added; Accel.
- Accel is a new battle style, similar to Stylish.
- In an Accel Battle, your turn comes based on your CEL, and everyone takes their turns independently of each other.
- This means that monsters can move while you are deciding which skill to use, or even attack you.
- Rounds will 'trigger' every 5 seconds; so a 3 duration skill will last about 15 seconds.
- Click the link below to see a screenshot of an Accel battle. (Although it doesn't capture what it's like to be in one very well!)
Church DISCer Expansion & Housing Improvements - Added a new DISCer expansion and some functionality to use with it.
- Added the Church DISCer expansion, featuring tiles from the Mercalan Church in Lispool.
- Contains about 43 tiles and a handful of new furniture craftables, including one that doesn't require an expansion.
- Tiles can be inserted as overlays on an existing tile by using Shift+Click.
- Tiles can be inserted as underlays on an existing tile by using Ctrl+Click.
- Note that the above effect is purely visual, and the original tile will retain its density/opaqueness.
- To see a preview screenshot, click the link!
New Crafting Skill - A new crafting skill has been added; Tool Creation. You can use this to... create... tools... Can be accessed at anvils and alchemy tables for convenience.
- Moved Woodcutting Axes to Tool Creation.
- Added 12 new items, including 4 types of Shovels and 8 types of traps.
- Now take a look at this! If you want to see a preview.
Black Beasts - The Black Beasts refuse to let up and have set their sights on a different coast this time, beginning their assault on Tannis. Just where are these things coming from?..
- Black Beasts will now attack Tannis sometimes in addition to Dormeho.
- Black Beasts that spawn during the raids on towns now have a chance to drop new items called Black Books. The chance to drop these items is higher for high level Black Beasts.
- Please send help to the location below immediately!
Map-Like Things? - I don't know much about these, but I'm told by a trusted associate of the Asago Corporation that they can drop rarely from B.D.P. bosses that are level 30 or higher... What could the point of these be?
Adjusted - Cleaning battle damage caused by Black Beast attacks now costs 3 physical stamina, because it is exhausting.
Adjusted - Crystalize now imparts immunity to being re-rocked for the rest of the round after shattered by the effect of Crystal Blade.
Adjusted - Hirazuki has been adjusted so that it no longer checks if the line is 'valid'; it will instead check on a per-step basis and end if the next move is impossible.
Adjusted - Breezecloth now gives +5% Wind Resistance for non-torso items.
* Bug Fixes
- Fixed a bug where Ritual Sword was always using your main weapon for its attack, regardless of its type.
- Fixed a bug where Onyx youkai gifts had the wrong icon and name.
- Fixed a bug where you could open up the traits menu in battle.
- Fixed a bug where the battle weight reduction from the Blade Mastery talent wasn't applying to dagger weapons.
- Fixed a bug where Spectre Sword's special enchantment was applying on hit even if it wasn't the thing hitting.
- Fixed a bug where Narcus's bonus damage could be applied by non-Narcus weapons.
- Fixed a bug where the White Bishop Statue furniture item had the wrong name.
- Fixed a bug where houses would not unload while empty.