ID:1834273
 
(See the best response by Turboskill.)
Code:


Problem description:
One of my projects religiously crashes like clockwork around the four hour mark. I have tested this on other computers as well, thus I feel it's something I'm doing.

I'm guessing it's some sort of memory leak. The error I get is always a DLL error of some sort.

profiling doesn't seem to reveal anything out of the ordinary, everything else seems pretty good.

Any ideas where I can start to look for something that might crash a game in such a timed manner?
Best response
Try this lummoxjr posted on another thread, it's a snippet type approach like it seems you tried to go for already (looking at your other thread) -which it seems didn't quite work out?- whichever way i'd think this way you should be able to detect a leak if you have one.