Problem description: I was looking through the F1 Help feature and the DM guide but neither of those could tell me how to reconnect players without using the link method and the client.Topic() proc.
What I'm trying to do is reconnect a player if they attempt load a character without having one saved. Since the server link can change I just want to use ".reconnect" via command line. Would it be:
src << "command = \".reconnect\""
or something? I'm not too sure.
winset(src,null,"command=.reconnect")
I believe.