ID:1859329
 
(See the best response by Lummox JR.)
Code:


Problem description:

Ok From my understanding I need a local ip address which I can get via Ipconfig.


According to tutorials and comments I need to host it then type in web client address with my local address as substitute. What am I missing and why does it say game not available for my local connection attempts...

Just got through making sure I had a hub for game in attempt to see if that would solve this issue.

Sources

http://www.byond.com/forum/?post=1783366

http://www.byond.com/ forum/?post=1487289&hl=local%20machine#comment8614500

http://www.byond.com/ forum/?post=1715039&hla=SirQuizalot#comment12748727

If you are hosting the machine locally, you may substitute your_ip for localhost or just 127.0.0.1. This lets you get around the need to forward your port. But what if you want people to be able to play your game on, say, your blog? You can do that too. You only need to include an iframe pointing to the URL above:

Just download the beta and host your game. It will output a web url. This will show up on the hub if you have one, or you can just connect to it directly.

First, on the machine that you're hosting from, open a cmd window and type "ipconfig". You should see a parameter named "IPv4 Address" under your ethernet adapter. This should be your machine's IP within your LAN, typically it'll look like "192.168.x.x".
We've had some issues using LAN addresses like 192.168.x.x on the webclient, although I thought the worst cases were dealt with already. This is something I can look into further.

If you're only interested in connecting from your local machine though, I'd just use 127.0.0.1 as the IP address. This only comes into play if you want other machines on the same LAN to join.
Yep. As long as that's the right port, of course. Testing using the localhost address (127.0.0.1) also will skip ads.
Didn't work for me. Does it have to have a hub to work?
Best response
No, you don't need a hub entry for the webclient to work. But it would help to explain how exactly didn't work.

If you're in Dream Daemon, you've turned on webclient hosting, right? In DS there's no option, although you can enable it via daemon.txt. (It should remember your preference from DD.)
I haven't updated in a while I'll see if that fixed it.