So, I am attempting to host my game. Using the Dream Daemon, I have done the Port Forward, and got everything going on that aspect. The game itself will open, and will allow individuals to join through the use of URL. The issue I am having is I can't get the game to show up on my Hub that the server is open to where individuals can join.
If anyone has a detailed, yet simplified way to help me with this issue I would greatly appreciate it. I want individuals to be able to access the game from the hub page.
To double check I went ahead and used a completely different character on another computer in the house, using the URL for the Webclient given by Dream Daemon, that character could still log in, so I know for a fact the game is reachable.
To test your suggestion I went ahead and changed the Hub Password with a random generated one and then put that back into the coding, saved, and relaunched. BYOND hub reports port 55724 can be reached by players. According to Dream Daemon I can still be reached. http://www.byond.com/games/Tenes/PokemonCitrineReborn However I still do not show the server being hosted on the page. Checking into my World.dm I found the hub path matches the one with the hub. Tenes.PokemonCitrineReborn, so I do not think it is that. |
Yeah, I figured it out, was testing it out before I would come back here to tell everyone. I apparently forgot to compile my updates so it wasn't reading properly.
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I think I found it. Are you using the correct hub_password in your code?