ID:1892727
 
Code:
invisibility = 2
see_invisible = 2


Problem description:

Is there a way to use invisibility as a channel rather than a spectrum?

For example, right now see_invisible of 2 can see invisibility of 1 and 2 but not 3.
I want to have it so see_invisible of 2 can see invisibility of 2 but not 1 and not 3. So basically they'd see everyone on the same 'channel', which for the example is 2.
Not really that I know of, but this can library does pretty much that.

http://www.byond.com/developer/Forum_account/ VisibilityGroups
Thanks, but it says it's failed to install every time I click install or download.

Edit: Downloaded the zip, will try it out
In response to Vivalas
Vivalas wrote:
Not really that I know of, but this can library does pretty much that.

http://www.byond.com/developer/Forum_account/ VisibilityGroups

I tried that for something similar and it had some major problems. Like I'd make mobs appear then they'll be disappeared again after I do something like talking to a NPC.
Yeah I tried it and it's pretty terrible. Don't think it even supports overlays or anything.

I need something like BYOND's invisibility, because it handles everything from not seeing, to not even being able to access the mob via view(), which is useful for having invisible mobs not able to attack eachother, or speak to eachother.