ID:1893499
 
Applies to:DM Language
Status: Open

Issue hasn't been assigned a status value.
It'd be preferable if we had room to use the 23 bits available instead of just the 16 with the bitwise operators.
This'll give more room for things that use them for flags and whatnot.
IIRC this has been on the table for a while, but sent to the backburner because of higher-priority feature requests, especially for the webclient.
I can't imagine it taking more than 5 minutes to implement, was there any specific reason why it was put off?
Actually it's not so much the time factor as the question of whether it would impact any existing games. IMO it's really unlikely that it would have an impact, but I've been hesitant to push forward with it for that specific reason.
I doubt anyone would be taking advantage of the Undefined Behavior(TM) that comes with it being a short instead. Perhaps a compiler option/pragma to force 16 bit behavior?

today I learned that not even the byond forums supports unicode.