So what i'm trying to do is display a list of icon states within a icon.
Code:
var/list/iconstates=icon_states('Skills.dmi')
var/list/Entity=list()
for(var/i=0, i<=iconstates.len,i++)
// world << i
// world << "[iconstate[i]]"
var/Entity/C=new
C.icon='Skills.dmi'
C.icon_state="[iconstates[i]]"
Entity.Add(C)
However it keeps on saying the list is out of bounds :\