ID:1904564
Jul 26 2015, 5:34 am
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So Im wondering what method of weather/nighttime would work better screen overlay? or tile base mapped areas?
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Jul 26 2015, 5:37 am
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Screen overlay. Tile based would be hugely wasteful to CPU.
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I kind of figured but wouldn't I have to make tiles trigger the screen overlay on the map
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In response to Mastergamerx
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One way you can do it is by creating an invisible object and placing it in a line across turf like a barrier. When you walk over them it triggers the weather to change.
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In response to Kozuma3
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Kozuma3 wrote:
client screen overlay for a fast and easy addition. My issue is not the overlays (I have those), but rather the time/calender and zone based random triggers. Too much for me to make on my own. |