So what I'm trying to do is spawn these particle effects in random locations around him.
var/powerup_on
mob/verb/PowerUp()
set category = "Skills"
name = "Power Up"
powerup_on = !powerup_on
if(powerup_on)
src << "You begin powering up your energy"
usr.underlays += /obj/Auras/aura_tall
usr.overlays += /obj/Particles/rising_particles_left
usr.overlays += /obj/Particles/rising_particles_up
usr.overlays += /obj/Particles/rising_particles_down
usr.overlays += /obj/Particles/rising_particles_right
else
src << "You stop powering up"
usr.underlays -= /obj/Auras/aura_tall
obj/Auras
aura_tall
icon = 'PowerUp.dmi'
icon_state = "2"
pixel_x = -32
aura_normal
icon = 'PowerUp.dmi'
icon_state = "1"
pixel_x = -32
obj/Particles
rising_particles_left
icon = 'Particles.dmi'
pixel_x = -30
rising_particles_up
icon = 'Particles.dmi'
pixel_y = 30
rising_particles_down
icon = 'Particles.dmi'
pixel_y = -30
rising_particles_right
icon = 'Particles.dmi'
pixel_x = 30