ID:1914884
 
(See the best response by Ter13.)
I need to overlay multiple animated images on one object. The images to be used as overlays depend on the state of the object, creating these images on the fly breaks the effect, because the animated sprites will not be playing in sync, so because of this I keep the image objects in memory.

My problem is that once an image object (with an animated icon state) is created, the animation is constantly playing, even if that image is not visible. This results in the animation "starting" from the middle every time I want to show it.

Is there any way to reset the animation of image objects, or do I need to create a feature request thread?
Best response
Set the icon_state to play once in the icon editor. If the icon_state is set to play only once, it will start from the beginning when the icon_state is changed to that particular animation.
That works. Thank you so much.