Descriptive Problem Summary:
/image objects don't respect mouse_opacity. Mousing over an image object with mouse_opacity value of 0 will result in a mouse function being triggered.
Expected Results:
Appearances should obey mouse_opacity rules.
Actual Results:
Appearances do not seem to respect mouse_opacity
ID:1917325
Aug 14 2015, 2:39 am
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Aug 14 2015, 8:11 am
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Images have the same mouse_opacity as their parent object. mouse_opacity is actually a per-object setting, not per-icon.
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Even when override is turned on?
Because if override is turned on, it's supposed to use the appearance of the image object, and mouse_opacity is listed as an appearance-related variable. |
Even with override, yes; the parent atom still uses its own appearance to control a number of variables, including invisibility.
The reason I moved this to Feature Requests is that I think it's worth discussing ways of making this possible for image overlays. I think there's something to be said for letting some overlays have a different mouse_opacity than their parent atom--or for letting them be entirely mouse-transparent, at least. |
There has also been a minor frustration that image objects take on the color of the thing they are attached to. We use them for building progress bars.
I think images could in general use more fine grain control from their object. |
Bumping this because a project I'm working on requires image objects to be invisible to the mouse.
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