obj
MagoiGUI
MagoiHUD
icon='MagoiGUI.dmi'
icon_state="Full"
layer=100
New(client/c)
screen_loc="3,18"
obj
HealthGUI
HealthHUD
icon='HealthGUI.dmi'
icon_state="100%-80%"
layer=100
New(client/c)
screen_loc="1,18"
obj
StaminaGUI
StaminaHUD
icon='StaminaGUI.dmi'
icon_state="Full"
layer=100
New(client/c)
screen_loc="3,17"
Problem description:
I've been trying to develop a HUD System, which shows a bar of the person health and magoi for a Magi Game, I'm trying to create for the community; but the game is 32 x 32 ( - I don't know the code to change that, if you could give me that would be great ) . In addition, The bars are 100 x 42; then the other status are 42 x 42. I wanted to make them in one line using the screen loc code; and make them look neat. The Status Effect in the top-left corner and the bars on the right at the top of the screen. Its not in line with the screen, and I don't know how to fix that when the turfs are 32 x 32 and etc.