ID:1929207
 
Resolved
Maptext size impacted a sprite's perceived width and height, altering its center point used for transformations.
BYOND Version:508.1299
Operating System:Windows 10 Pro 64-bit
Web Browser:Chrome 44.0.2403.157
Applies to:DreamSeeker & Webclient
Status: Resolved (509.1300)

This issue has been resolved.
maptext_width and maptext_height affect the pivot of transform when they shouldn't.

mob
maptext_width = 100
maptext_height = 64
maptext = "test"

Login()
..()
spawn for()
sleep world.tick_lag
transform = turn(transform, 10)

DS: http://puu.sh/jWTbx/9f7e49f0dd.gif
Web: http://puu.sh/jWTfA/6517c7d7f5.gif (whaaat)
Heh, I thought transform rotation affecting maptext wasn't even supposed to be possible ;)
O_O
In response to Ter13
Ter13 wrote:
O_O

lol
Lummox JR resolved issue with message:
Maptext size impacted a sprite's perceived width and height, altering its center point used for transformations.
Admittedly, it's pretty neat that the maptext was rotating. Is that gonna be a thing?
No, the rotating text in the webclient is a bug, albeit a separate one.
today's bug, tomorrow's feature?