Panning

by Xirre
A simple method to pan to a certain location.
ID:1932552
 
A simple method to pan to a certain location without disrupting the character. There's also a cancel method to reset (simply call with no params).
I'm not at my computer right now to look at it, but I assume it's just attaching the clients eye to a camera object and using pixel movement to pan it?
Yep. It actually uses whatever movement is default. Gliding will still happen I believe. So it will remain smooth.
Seeing this idea for a lib actually gets my creativity flowing for something like a cinematography camera library with smooth, omni-directional movement to make recording gameplay footage much easier.
In response to Kats
dont say it just do it
In response to Alienx26
Alienx26 wrote:
dont say it just do it

No offense, but you're the last human being on this website who should be telling anyone that. I have other projects going on, so any cinematography lib I do will be on the back burner.
In response to Kats
its true what i said am i right
In response to Alienx26
I was just noting the idea. I wasn't jumping up and down screaming, "I'm gonna make a cinematography library!"