Descriptive Problem Summary:
Setting animate_movement to NO_STEPS causes a problem where the camera will move the view around but the player's mob will stay in the same spot until you change directions.
Numbered Steps to Reproduce Problem:
Create a basic project with a single moveable player mob, set animate_movement to 0. Then move around on the web client.
Does the problem occur:
Every time? Or how often?
It happened when Kaiochao tested it as well.
Workarounds:
I dunno.
ID:1938738
Sep 20 2015, 1:24 am
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Sep 20 2015, 1:25 am
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I should be clear I was using Safari to run the web client on OS X, however I was hosting the game on Parallels under Windows 10 on the same machine.
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