ID:1947630
 
Resolved
Changing glide_size after gliding began did not alter the glide on subsequent ticks.
BYOND Version:509.1301
Operating System:Windows 7 Home Basic 64-bit
Web Browser:Chrome 45.0.2454.93
Applies to:Webclient
Status: Resolved (509.1319)

This issue has been resolved.
Descriptive Problem Summary:

When a mob/object is moving and its glide_size member is changed, there seems to be an unsightly hiccup in the visual effect. The object will instantly transition to the tile it's moving toward, causing sporadic changes in velocity (that is, direction and speed) to make movement seem really jittery and/or buggy.

Here is an example of good, un-jittery movement in DreamSeeker: [Gif]

Now here's what we get in the Webclient: [Gif]


The jitteriness only occurs when the object is already in the gliding state when its glide_size is modified. It leaves me to believe that the new value is not being gracefully replaced in the existing animation on the client's end.
Lummox JR resolved issue with message:
Changing glide_size after gliding began did not alter the glide on subsequent ticks.