//Title: Click Macro Disable System
//Credit to: Crispy
//Contributed by: Jtgibson
Click() can normally be macroed, but you can prevent that by making another
verb named .click. --Crispy
set hidden = 1
set name = ".click"
src << ".click has been disabled."
A really neat trick. It still allows normal click events to go through, but
prevents people from using the well-known trick of defining a macro for the
Perfect if your game is strictly graphical and uses clicks for anything that
is game critical. I'd personally get rid of the message, however, to simply
trim out the additional bandwidth use. They'd catch on soon enough.
Nov 21 2006, 6:41 am