Anyone know how to make it so that when someone clicks a Obj and you use the Click(),internal proc, that they will become a new mob because I tried usr = /mob/player or i tried var/mob/newmob = new/mob/player, it worked for var/mob/newmob = new/mob/player , but when I logged out then logged back in it doesn't load that character as a /mob/player
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Sep 29 2015, 7:18 pm
Best response
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In order for a player to "become a new mob," you need to set the player's client.mob to the new mob in question.
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In response to LordAndrew
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LordAndrew wrote:
In order for a player to "become a new mob," you need to set the player's client.mob to the new mob in question. ok it worked and I did var/mob/newmob = new/mob/player HOw do I save it. |