Music repeats fine in Dream Seeker but not in Webclient
Numbered Steps to Reproduce Problem:
Walkeded/teleported to any locations in-game that have music set to play and is set on repeat.
Code Snippet (if applicable) to Reproduce Problem:
usr << sound("null")
usr << sound("FileName.ogg", repeat=1, volume=60)
There is also another copy of this using the Entered() proc for when manually moving to a new area instead of using the teleport system.
Expected Results:
Music should play on constant seamless loop in webclient
Actual Results:
Music plays once and then stops in webclient
Does the problem occur:
Every time? Or how often? Every Time
In other games? Untested
In other user accounts? In all of my test accounts, guest or otherwise.
On other computers? On all test computers.
When does the problem NOT occur?
When using Dream Seeker to connect to the game.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? 508.1299
Workarounds: None found besides reversion.
I will say that sound("null") is wrong; you want that to be sound(null). Likewise the double quotes around your music file should be single quotes. But that's probably not connected to the issue.