Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
var/X = input(usr,"Test") as text //Logout here
world.log << "Test" //This will not happen
Expected Results:
I expected input to return null if the client does not exist anymore and the process to continue.
Actual Results: input() is still looping through itself forever.
Does the problem occur:
Every time? Or how often? Yes
In other games? Yes
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds: Create your own input handler.