A matrix turn of 180 degrees is slicing off 1 line vertical from the icon.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
transform = matrix(180,MATRIX_TURN)
//or
transform = turn(matrix(),180)
Expected Results:
The transformation to rotate 180 degrees with any change to the icon except a full 180 degree turn.
Actual Results:
A 180 degree turn, but a vertical line of the icon being deleted
Does the problem occur:
Every time? Or how often? Yes
In other games? Yes
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur? Not sure
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) No clue
Workarounds: Using a turn at 181 degrees will rotate the icon 180 degrees while not slicing off a vertical line from it
I'll test this out myself, although I expect the results are highly-system-dependent.