Descriptive Problem Summary:
In DS there are two ways to go through an input, one is to highlight your choice with a single click and then press 'Ok'. The other is to double click on your choice with the same result.
However, if you double click on a choice to get through an input prompt while over the game window, the game window will register the second click as though it was made on the game screen. This can cause unintended actions to occur on the player's part for obvious reasons.
Numbered Steps to Reproduce Problem:
1. Send an input window to a player
2. Instead of highlighting an option and clicking OK, double click your selection
3. (Have code that performs some action when you click the main game screen)
4. The second click of your double clicking will be performed on the game screen causing whatever code you prepared in step 3 to occur
Expected Results:
I would expect both clicks to be suppressed from acting on the game screen and only act upon the input box itself
Actual Results:
Double clicking the input box causes a click to occur on the game screen
ID:1990993
Nov 30 2015, 8:09 am
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