Just wanted to gather peoples opinions, I came up with a story for an ARPG however when it came to planning the game around the story I've come to so many forked roads in terms of gameplay and just wanted to see what people around the forum usually do.
Is it more common to build up the gameplay for a game before thinking of a story to fit in with it? I know this is probably a more common approach, but it would be comforting to know that I'm not the only one!
If you do come up with the story first, then how do you approach the actual design of the game? I'm trying to pull in common elements seen in other ARPG's such as progression based on three possible classes but then end up finding myself trying to decide where to go next.
Dec 1 2015, 11:18 am