Descriptive Problem Summary:
When getting the screen-loc parameter from the mouse control, occasionally the name of the map control will show up before the screen-loc. It seems to only happen on rare occasions of clicking or dragging.
Numbered Steps to Reproduce Problem:
Grab the screen-loc parameter from the mouse control and display it to the world. Click or drag repeatedly and occasionally the name of the map control will appear before the rest of the text string
Expected Results:
mouse screen-loc is in the format: [tile_x]:[pixel_x],[tile_y]:[pixel_y]
Actual Results:
mouse screen-loc is in the format: [map control name]:[tile_x]:[pixel_x],[tile_y]:[pixel_y]
Does the problem occur:
Every time? Or how often?
Rarely, seems to be caused by clicking or dragging, seems to happen more often when the mouse is moving to the left.
In other games?
Kaiochao has confirmed it shows up in his library
When does the problem NOT occur?
When the user is not clicking/dragging or moving the mouse to the right.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Unsure
Workarounds:
If using a parser to get the coordinates as numbers, check for the text string and remove it before continuing.
ID:1994071
Dec 6 2015, 3:59 pm
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