Descriptive Problem Summary:
Coming off of this bug, attempting to use locate() to find an object larger than world.icon_size will fail if the source tile of the object is not within an area. The overlapping parts are no longer considered to be "in" the area it seems.
Numbered Steps to Reproduce Problem:
I have put together a demo.
Expected Results:
The object is detected as being within the area.
Actual Results:
The object is not considered to be in the area.
Does the problem occur:
Every time? Or how often? Every time.
In other games? Yes.
In other user accounts? Yes.
On other computers? Yes.
When does the problem NOT occur?
In older versions, or when the workaround is used (see below).
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
This worked perfectly fine in 509.1305. As of 509.1319 it no longer detects overlapping parts of a big object.
Workarounds:
Put the source tile of the big object in the area.
ID:2016671
Jan 11 2016, 7:18 pm
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Resolved
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I should be able to add overhangers to this.