I have a very basic movement system implemented in my game, he serves well his purpose, but i'm not very satisfied with the way he is visually "crispy".
I want tips on how to make it looks better and smoother, i'm also open to new aproaches !
How the movement looks right now :
How I want it to be :
Thanks for the help guys !
ID:2025597
Jan 27 2016, 1:35 pm
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Jan 27 2016, 2:03 pm
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Pixel or Tile movement?
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In response to Ter13
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Pixel.
Some improvements using Yut Put's sugestion : |
Pixel. Yep, the best way to get smooth movement in pixel mode is to stop using +REP macros and rely on a server-side moveloop. Then, you can increase the FPS to 30-40 (I prefer 40) and decrease step sizes. |