mob/player
key_down(k)
if(k == "r")
Run()
if(k == "F5")
src.Admin()
key_up(k)
if(k == "r")
Run2()
proc
Run()
set hidden=1
/*if(src.in_water==1)
return*/
src.step_size = 10
src.icon_state = "Run"
Run2()
set hidden=1
src.step_size = 6
src.icon_state = ""
Problem description:
It isn't calling Run() when you press R.