/obj/screen/test
icon = 'icons/hud.dmi'
icon_state = "template"
screen_loc = "1,1"
/mob/carbon/human/Login()
src << "[src]"
new/obj/screen/test(client)
src << "[src]"
..()
Problem description:
For some reason the screen object won't appear on the screen. I tried everything I can think of and searched this forum up and down.
Just to clarify:
"template" is a valid icon state in hud.dmi.
both of the src << "[src]" are still called.
player spawns at (0,0) (this probably has nothing to do with it)