world
fps = 25
icon_size = 32
view = 6
mob
step_size = 8
obj
step_size = 8
mob/Player
icon='BaseMale1.dmi'
icon_state=""
mob
Login()
src.loc=locate(25,25,1)
world<<"[src] has logged in."
Logout()
world<<"[src] has logged out."
del src
mob/verb
Say(t as text)
view()<<"[src] says: [t]"
Problem description:
Just did first bit of Falacy's tutorial, everything compiled good but when I click Run, it won't even open. It just quickly fades in then fades out.
Because you're calling Logout() as soon as a user logs in? :)
Logout() needs to be on the same indentation as Login(), otherwise you're calling Logout() after the world has been told that the user has logged in.