Im just wondering what exactly would be the proper way to do a quest system code wise so i don't have to have like a million variables for each part completed or the quest being completed etc?
ID:2042695
Feb 23 2016, 11:36 am
|
|
what if it was a quest for like killing a certain npc or multiple npcs how would i go about that?
|
A more ideal method of handling quests is by containing them in a datum that can be held within a list (quest book) and all checks would be done per-datum.
Written off the top of my head for this topic, not meant to be copy/pasted or compiled, just learned from.