Sigrogana Legend 2

by Devourer Of Souls
Sigrogana Legend 2
Multiplayer RPG set in a unique RP-mandatory fantasy setting.
ID:2073204
 
1.56
Clinic - Dr. Gorri's clinic is now willing to accept help from PCs in treating patients, most likely due to the unrelenting Black Beast attacks.
New Goblin Icons - Goblin Giant, Goblin Shaman, and Red Gorgon have gotten some updated icons, thanks to Shujin.
Adjusted - Aliagmato has been adjusted to attack first, then move, similar to Sill/Sidecut in the last update.
Adjusted - Silent Prayer R3 now gives the caster immunity to Silence for 2 rounds if it cures a Silence status.
Adjusted - Mercenaries now receive HP and FP regen from their employer's active food at the end of battles.
Adjusted - Crane Hop and Rabbit Leap are now followed by Watchful Eye.
Adjusted - Crane Hop now costs 2M.
Adjusted - Death Gaze Unmarkable duration reduced to 2 rounds, now deals 15*Rank damage.
Adjusted - Skip now displays a '...' over you while you are skipping your turn.

* Bug Reports
- Incise using daggers now deals increased lingering damage as advertised.
- Enemies in the arena can no longer attack bystanders if they have a weapon with a long enough attack range.
- Paintings now break down into the default object type (ore) instead of doing nothing.
- Vampires now have the Naga tail icon part in their racial section (for all those vampire nagas out there).
- Associates controlled via total control now properly interact with movement-abandoning traps.
- Golden Lockpicks and Pickaxes can be sent to the global bank as intended.
- Adjusted Papillion wing layer again.
- Ghastly Barghest can now be controlled (for real this time).
- NPCs can now properly receive the effects of inate skills they have.
- Whynesfelt should be applying its status and affecting monster skills appropriately.
- Expanding Ice wasn't allowing you to use its effect unless you had your own ice sheets on the battlefield.