Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
obj/Dmg
plane=1
maptext_width=100
mob
proc
ShowDNum(var/amount,var/colorShown)
var/obj/Dmg/D=new()
D.loc=src.loc
D.step_y=src.bound_height
D.maptext="<b><font size=3><font color='[colorShown]'>[amount]</font></font><b>"
animate(D,pixel_y=40,alpha=0,time=20)
spawn(20)D.loc=null
Test()
while(src)
src.ShowDNum(rand(0,300),"red")
sleep(5)
demo: http://www.filedropper.com/maptextissue
Expected Results:Inputted numbers to be outputted properly
Actual Results:Sometimes random symbols are outputted and sometimes the output flickers
Does the problem occur:
Every time? Or how often? Randomly but often
In other games? yes
In other user accounts? yes
On other computers?yes
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
What happens if you switch to software rendering mode?