I updated byond and now the hud I have is acting funky where on the map it doesn't show up but it shows up over the title screen. Is there a new special way I should be coding my hud objs now? or a proper format to begin with?
ID:2089486
May 25 2016, 11:51 pm
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May 26 2016, 2:00 am
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Instead of using just layers with things like EFFECTS_LAYER, you need to use atom/var/plane
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Per the release notes, HUD objects underwent a breaking change in 510: They no longer interlayer with regular map objects in topdown mode. (They never did in isometric and side-view modes, so this is just making them more consistent.)
That means if you have a HUD item on layer 3, and a map item on layer 5, the HUD item will appear on top of it as long as they're on the same plane, and you're not using anything like BACKGROUND_LAYER or EFFECTS_LAYER. New layering rules in topdown mode: - Plane is most important - Sub-plane (BACKGROUND_LAYER, EFFECTS_LAYER) comes next - HUD objects go above non-HUD objects - Layer is after that |