ID:2101785
 
Hey there.

I really want to know how to make walk_to and bump() to work together.

For example mob and objects are bought dense so bump() is possible. But than again they can`t walk_to min distance 0 because they are dense, so the bump() will not work.


That's...impossible. The whole point of walk_to() is to take you somewhere while avoiding obstacles(dense things). There's no way it'd ever call Bump(); unless it got stuck due to the poor pathfinding algorithm.