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Problem description: I've posted about this once already, but i was wondering if anyone could link me to a tutorial on how to make byond be able to communicate with the world wide web.
ID:2110080
Jul 2 2016, 9:03 pm
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Code:
no code Problem description: I've posted about this once already, but i was wondering if anyone could link me to a tutorial on how to make byond be able to communicate with the world wide web. |
Jul 4 2016, 4:50 am
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... What. It already connects to the worldwide web. It does that by default.
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No like be able to process websites from the www and convert into byond variables, modify the variables, then recommunicate with the website. For instance..
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Getting information is as easy as using world.Export() on a URL, sending information back would require you to set things up specifically to either take parameters sent from world.Export() to a URL, or world.Export() to an open socket.
If you're not sure about that second half, you should probably head to Google and start reading up. |