Dragon Brawl

by Kozuma3
ID:2119428
 
Since last update I've been I'm working on improvements to the combat system as I get closer to adding in special attacks.

Parallaxing for the backgrounds is finished but the lines running down the side needs fixed still. This being that the background will move relative to your position.

Character stats as well as their standing state are displayed in the character select Menu.



Perks/Traits are being considered as I have a item/perk list I've been working on to add even more customization and a reason to level.

# New Modes

Meteor Survival
Fight every other player to the death, while avoiding kinetic missiles!

Balancing of characters and the addition of specials will be a close step to 3.0 :)
10 pixels per second? nerf pls
In response to Ghost of ET
Ghost of ET wrote:
10 pixels per second? nerf pls

Hue hue, use just mystery number 10.
In response to Marekssj3
Marekssj3 wrote:
Hue hue, use just mystery number 10.

I agree, no need to tell em ;D

Hopefully I can get an artist to help make an original and better version eventually :)
A big thanks to 'Nico2124'!
With his help testing I've improved the speed/gameplay/delay of the game hugely I believe :)
I refuse to play until i see a black NOT blue mr popo
In response to Superman12
Superman12 wrote:
I refuse to play until i see a black NOT blue mr popo