Keywords: obj, object, oview, view
(See the best response by Zaoshi.)
I want an object to act as a wall and knock back anyone that gets to close to it. Unfortunately when i use view() or oview() it refers those to the mob that created the obj. Is there a way to define them to the obj? Or is there another way of defining their range?
Best response
Learn to use F1 in Dream Maker. It clearly says view(Dist=5,Center=usr).