ID:2123550
Jul 29 2016, 2:06 am
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I'm seeing a very strange flicker happening with my lighting. This happens no matter what's going on, even if I stand still, or the camera isn't moving. The lights themselves are images, and there's about 1000 of them on a single map. Colors, size, and icon intensity are randomized on creation. |
Weird, moving it to a higher plane, from 2 to 30 seemed to almost fix it. Now it only flickers once, and that's the first time it comes into view, afterwards once a light has come into view once, it no longer flickers.
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Scratch that, it still seems to reflicker, but only when I click on the map. But I have to be idle for a certain amount of time for it to reflicker upon click.
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So I tried to take a puush, and noticed that while I have the puush cursor active, and begin selecting a region, it starts happening as I move my mouse around. This is very strange for me, but I managed to take a screen shot of me trying to take a puush.
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I still need a full version number above. And is there any way you can get this into a demo that I can look at?
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Can you isolate one of the frames where it's messed up? It's super hard to see what's going on in a .gif.
Also, what plane are your lights on? Are they behind the map, as some games do it, or above it?
And if you creep along back to where you saw a flicker, can you get it in a state where the problem persists for more than one frame? I'm curious if this issue is tied to the map layout in some way, like possibly a blend mode not being set properly.