ID:2127426
 
Code:
mob
icon='song.dmi'
icon_state="dude"
obj/floor
icon='song.dmi'
icon_state="floor"
density = 0
obj/song
var/song1='change1.mid'
song1
icon = 'song.dmi'
icon_state="song1"
Enter(usr.src)
sound()


Problem description:Map is black mob is no where to be found. Not sure where i went wrong.

Have you use 1st Login() proc for mob?
This pros is started when client try connect to world.
mob/Login()
src<<"Hallo [src] in [world.name]!"
src.loc=locate(1,1,1)// now our mob wil spawn on map at this cords. x,y,z
lol just realized i deleted the proc hur no wonder its busted thanks man