I hope you’re all well.
As a forum roleplayer, I have always been fascinated with games that blend strict, mature roleplaying with visuals as opposed to solitary text. Incidentally, I was previously an administrator on ‘Hidden Wind Clan’ and creator of two games that followed a similar formula, as such I am quite familiar with my “fascination”.
My interest lies in crafting a mature and communal strict-roleplay game based within a Naruto setting. Much like Hidden Wind Clan, Yamagakure and other games I have worked on and created, this game will not make use of attack verbs or visuals. It will, instead, rely upon the use of an ‘emote’ command that allows the player to essentially roleplay battles, emotions, responses to events and so forth.
However, the game will still make use of visuals and a map so a degree of interaction is achieved. Furthermore, the visuals allow for the roleplay to come to life and provide immersion. After all, it is fundamental that the player not only witnesses the visual growth of their character, but also the growth of the world in which their character resides.
I must stress that I am not looking to create something that insults the integrity of other roleplays on BYOND or Naruto games in general. Simply put, I want a strict-roleplay game where mature and community driven individuals can create and grow a character within a Naruto setting.
Finally, I will use this topic as a critique of my experience of strict-roleplay on Naruto BYOND games and how I hope to improve it with this game I wish to create. Entries will be entered throughout the topic, feel free to reply to any posts I make with questions and so forth.
Aug 10 2016, 10:19 am (Edited on Aug 10 2016, 10:37 am)