Click()
sleep(1)
if(!usr.Attempt&&!src.Active)
usr.Attempt=1
src.Active=1
Problem description:Double Casting when using \n macros
basically i have a setup with obj based skill, clicking them sets them off.
These techs all have a cool down after usage
I'm having an issue where ".click TechName\n.click TechName" can cause the tech to be used multiple times before actually bringing in the cool down.
what I've done to this point, was give a variable that is triggered on usage to both the obj and the usr without any success whatsoever.
any help would be greatly appreciated
You can also prevent the usage of .click by enabling client.control_freak.