obj
master_plane
plane = 0
screen_loc = "CENTER"
blend_mode = BLEND_MULTIPLY
appearance_flags = PLANE_MASTER
color = list(null,null,null,"#0000","#000f")
blood
plane = 0
appearance_flags = NO_CLIENT_COLOR
I should also mention I have lighting stuff thats on plane = -1 so I want to keep the blood under the darkness but not sure how to use the NO_CLIENT_COLOR flag more efficiently to do what I want it to do.