get_step_to() is horribly unoptimized. As such, it'd be best if we could optimize it a bit by adding a maximum distance that the pathfinder will attempt to seek from the current location before bailing out of that node.
This will allow us to decide how far from the initial location the path can attempt to seek and will result in early ejection of failed nodes.
ID:2149188
Sep 17 2016, 10:45 pm
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