ID:2168530
 
BYOND Version:511.1362
Operating System:Windows 10 Pro 64-bit
Web Browser:Firefox 49.0
Applies to:Webclient
Status: Open

Issue hasn't been assigned a status value.
Descriptive Problem Summary:
Whenever you move an image by pixel offset, it would normally move. However, that's not the case in the webclient. It would instead stay at the same spot without any alteration.


Numbered Steps to Reproduce Problem:
1. Create an image object.

2. Set the pixel offsets for that image object (pixel_x or/and pixel_y).

3. Display it to a client in code.

4. Run the project in DreamDaemon.

5. Access the webclient on an internet browser.

Code Snippet (if applicable) to Reproduce Problem:
Already provided in another bug report I made along with this test environment: http://www.byond.com/forum/?post=2164840#comment21352811

Expected Results:
Proper positioning of the image.

Actual Results:
Stays at it's original spot.

Does the problem occur:
Every time? Or how often? Happens every time.
In other games? Though not a multiplayer game, I actually first seen it happen with Jack O'Lanter (my GIAD entry). Link: http://www.byond.com/games/Bandock/JackOLanterGIADEdition
In other user accounts? N/A
On other computers? N/A

When does the problem NOT occur? Only when you don't use pixel offsets.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) Currently unknown.

Workarounds:
Use regular screen objects.
Your bug report says 510. Have you tried this in a more recent beta? If so, can you edit the report to change to the exact build number?
In response to Lummox JR
Whoops. Thanks for spotting that mistake. Yeah, it's one of the beta versions. I fixed the bug report to the proper build.