ID:217118
Jan 28 2012, 1:20 pm
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I'm not sure if this has been mentioned anywhere yet, but my understanding is that map-only interfaces are all that will be available for the new Flash Client. While I agree with this overall, I am a bit concerned in regards to basic chat between players - are we going to have to create HUD-based input/output, or are there plans to integrate at least these two interface options (like the original Dream Seeker does)?
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Jan 28 2012, 1:25 pm
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The various input() boxes (text, message, file, etc) all work, and we'll likely have a command-line input (which isn't a necessity since you can do something like macroing S->say and popping up an input for chat).
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I support migration towards eliminating the use of windows based controls anyways. They don't, and never will, look or feel game-like. No matter how many times you change the font or colors of it. Artist crafted HUD / GUI for the win!
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I support the move toward graphics based everything myself. I like a few things that the Windows API allows, but it's really not all that pretty. I would rather, especially with the Flash client coming, that something be done speed up DM as a whole. Granted, icon operations have been tremendously sped up, but something as simple as a HUDs fading out is well outside of DM's capabilities.
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