verb/Quest()
set name="Start Quest"
set category="Quests"
set src in oview(1)
if(usr.canQuest)
canQuest=0
usr.inQuest=1
usr.NonPK=0
usr.cansave=0
Problem description:
I'm having this problem where.. I'm a terrible coder x.x. but really, how this code works, is when someone starts the quest, everyone's "canQuest" should turn to 0 so nobody can enter the quest, but it isn't changing anyone's canQuest D:. I thought not putting anything before canQuest(ex. 'usr'.canQuest/'src'.canQuest ect.) changes everyone in the world's canQuest var to 0, am I wrong? T.T. Anyone have better ideas?
ex:
more info about the for proc and how it works:
http://www.byond.com/docs/ref/info.html#/proc/for