ID:2202121
Jan 18 2017, 1:41 pm
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Resolved
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Some users have requested an upscaling format that distorts the map by adding/removing rows and columns of pixels, rather than the new shader introduced in 1367 that corrects previous buggy behavior.
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Jan 18 2017, 1:49 pm
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Lummox JR resolved issue with message:
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Downscaling is always bilinear, regardless of this parameter. I figured I just warn you that at some point in the future, we might (maybe) request downscaling options too. =P I don't know where trying 64x again fits on the roadmap, but we'll see when we get there. Anywho this is excellent, I don't want to take away from that. We really do appreciate how responsive you've been. |