Descriptive Problem Summary:
http://pastebin.com/u48Sjidw Crash occurs at line 453.
Numbered Steps to Reproduce Problem:
Running my server for long enough while running Debian.
Does the problem occur:
Every time? Or how often?
Every time I'm running my server, about an hour in or less.
In other games?
Just in SS13.
In other user accounts?
Yes, server-side.
On other computers?
Yes, server-side.
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Will test.
Workarounds:
None to my knowledge.
ID:2208735
Feb 4 2017, 7:54 pm
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Awesome, is there anything I can do to help you fix it? I can probably reproduce more crash reports if that's the case.
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The crash is related to a client disconnect during the map sending. Most of the map sending routines have sanity checks against this, but one specific one did not. That routine relates to areas, so it's likely that something your server is doing with areas makes this more common.